We’ve heard the early reports of the Rampage from Elder
Fugen, now we get a new glimpse of what it actually looks like. Gear up and
work together to fend off the oncoming onslaught.
Today’s Nintendo Direct 2.17.2021 debuted our Rampage Trailer, featuring a closer look at the Stronghold, Kamura Village’s primary defense systems designed to fend off large numbers of monsters. Barricades will slow them down, and installations will “discourage” their advances, but it’ll be up you to work together and repel monsters.
So, make sure you’re geared up with your best weapons and
armor, and give it all you’ve got to protect Kamura!
In your preparations, you’ll need to venture out to
dangerous locales in search of the best monster-based equipment to take on the Rampage.
The slippery and tough leviathan Almudron has descended upon the Sandy Plains,
bringing with it the very peculiar ability to control mud for both offense and
defense. Shrouded within the scorching Lava Caverns, the Rakna-Kadaki and its
swarming offspring, Rachnoid await you. A single misstep against this monster
can get you tied up in a sticky web and roasted alive by its fiery gas attacks.
Protecting Kamura from the Rampage is a great responsibility and challenge, but don’t forget you’ll be equipped with various powerful tools and companions to assist you in this quest: Wirebugs, Palicoes and Palamutes and Wyvern Riding. If you’ve missed any info on these, check out our previous blog entries to learn how they’ll aid you in your hunts.
Monster Hunter Rise will arrive on Nintendo Switch on March 26, 2021. Head on over to our website to see our various game editions and pre-order bonuses.
Hey there Fighters! I hope you’re all doing well! Did you catch all the Street Fighter V Season 5 news from the Winter Update? We’ve shown off a ton of stuff, including Dan, Rose, the new V-Shift Mechanic, and more! Keep on reading for a full breakdown.
“Dan Hibiki, Back After the Ultimate Improvement!”
Dan taunts his way back in SFV to show who’s the strongest! No not me, Dan from the Capcom U.S.A. Community Team… I mean Dan Hibiki! This time around, Dan has been training harder than ever and has become even stronger than before, if that was even possible! Many of you will be surprised to find out how much of an offensive beast Dan has become. So let’s dive right in and learn all about the Master of Saikyo in SFV.
Both of Dan’s V-Skills allow him to cancel any of his moves to perform his signature Taunts. For V-Skill I, “Saikyo-Style Burairuten No Kamae,” this Taunt opens up many combo paths that would not normally be possible and can make many of Dan’s moves safe. With V-Skill II, “Saikyo-Style Otokoboe,” Dan can cancel almost any normal move (except crouching Heavy Kick) into another normal or special move, if properly timed. Watch out, though: these V-Skills will not only build Dan’s V-Gauge, but also the V-Gauge of his opponent! This will lead to some hectic fights as Dan’s new offensive powers also enable those he’s fighting.
V-Skill I
V-skill II
When it comes to V-Triggers, Dan comes fully equipped in SFV. Dan’s “Haoh Gadoken” fireball makes a return from Street Fighter IV, and has become Dan’s V-Trigger I in Street Fighter V. This returning move is unique in that it is the only V-Trigger in the game that costs only one bar of V-Gauge, allowing you to use it more often in matches. You can even charge it up, which can lead to a guard crush or a wall bounce!
Dan’s patented “Haoh Gadoken!”
Dan’s V-Trigger II, “Tenchi Saikyo No Kata,” powers up his “Gadoken” fireball and “Koryuken” uppercut special moves. His fireball will gain more hits, while his uppercut gains complete invincibility. With proper timing, you can add extra hits and damage to each of these moves in combos!
Dan’s Koryuken becomes “Goh Koryuken,” gains full invincibility, and hits multiple times!His Gadoken becomes “Haten Gadoken” and hits multiple times as well!
With all of these offensive tools at his disposal, Dan is looking to be full of flair and strength when he’s released on February 22!
Rose’s Return is Foretold in Street Fighter V
I have seen the future, and in it Rose makes her return in Street Fighter V! This includes returning
moves as well as brand new moves, so let me consult my crystal ball and show
you what Rose has to offer when she releases this spring!
Rose’s “Soul Throw” has been replaced with her new anti-air move called “Soul Bind.” Instead of leaping towards her opponents, Rose now uses her Soul powered scarf to grab airborne opponents. Of course, Rose would not be Rose without her “Soul Spark” projectile. It seems in SFV she’s gained the ability to throw a “Soul Spark” in the air, as well! Each punch button will have her throw it at different angles.
Rose’s new Soul BindRose can now use Soul Spark in the air!
Brand new to Rose’s moveset, “Soul Fortune” (her V-Skill I) allows her to summon tarot cards that will provide different buffs to herself and debuffs to her victims.
Using Soul Fortune lets Rose summon Tarot cards!
You may recognize her tarot cards from her Street Fighter Alpha 3 battle intro where she throws one at M. Bison. Back then, this was only a special intro, but it has now been fully realized in SFV as one of her moves!
As mentioned in the Summer Update in August of last year, the SFV Development team knew how popular “Soul Satellite” was. Thus, the move returns as her V-Skill II in Street Fighter V, allowing her to keep on the offensive.
Soul Satellite makes its foretold return to SFV!
V-Trigger I is called “Soul Dimension,” a teleportation move that gives Rose new mix-up opportunities, and V-Trigger II is her popular “Soul Illusion” from the Street Fighter Alpha series, in which Rose creates shadow illusions of herself giving her access to potentially long combos that deal heavy damage.
These new attacks and abilities for Rose give you a choice
of a more mix-up and combo-heavy approach, or a more defensive “zoning” style
of play!
With new zoning and offensive tools as well as her “Soul Power” and tarot cards in hand, my prediction is that Rose will be released this spring!
New Stage: Marina of Fortune
Concept Art of “Marina of Fortune”
V-Shift – Defend yourself and shift the tides of battle in your favor!
Need more defensive options? We got you covered with the powerful new V-System mechanic in Street Fighter V, called “V-Shift.” This new defensive mechanic will be available for all players for free, along with the next Battle Balance update, and will help you get out of tough situations at the cost of one bar of V-Gauge. Unlike V-Reversal, V-Shift can be executed at nearly any moment in a match, and will make you fully invincible to attacks, throws, and projectiles for a short time. A successful V-Shift triggers a slow-motion effect, allowing you to react to your opponent and punish them! But be careful: if you use it openly with no attacks coming at you, you’ll lose a full bar of V-Gauge.
V-Shift will give you more defensive options.
You can also follow V-Shift up with an attack called a “V-Shift Break.” This will cause your character to do a forward moving attack. If the attack connects, it can knock your opponent down.
A v-Shift Break attack will put a stop to your opponent!
V-Shift adds one more way to utilize your V-Gauge in a match. Now with V-Shift, V-Reversal, and V-Trigger, that makes a total of three different uses for your V-Gauge! We can’t wait to see the intensity this will bring to matches in SFV!
BONUS Season 5 Pass Content: Eleven drops in to SFV
Didn’t expect this reveal, did you? Arriving along with Dan on February 22, Eleven will be released as a FREE bonus with a purchase of the Season 5 pass! As long time fans and SF lore experts may have surmised, Eleven is a prototype version of Street Fighter III’s Twelve. Eleven, who is able to shape-shift into other life-forms, was created by Gill’s secret organization.
You might have noticed Eleven also made an appearance in Urien’s Story mode as a duplicate version of Urien.
Much like Eleven’s appearance in Urien’s Story, Eleven acts as a mimic of sorts, and will transform itself into any character that you currently own in SFV. In addition, a random V-Skill and V-Trigger will also be selected for you.
The randomly selected character will retain Eleven’s color scheme, while still performing exactly like the character being duplicated! You’ll also notice that the characters sound a bit different as well – another interesting little side effect of Eleven’s mimicry.
We hope you enjoy the extra bit of excitement that comes with playing as Eleven in SFV! Eleven will be released as a FREE bonus if you purchase one of the Street Fighter V Season 5 Passes (more details further below)!
New FREE Stage: The Grid Alternative
Wait a second… did you notice anything different about the training stage in the V-Shift screenshots? This new training stage is called “The Grid Alternative” and will be FREE for all players with the Season 5 update on February 22nd! Now you can train even harder a darker shade of blue that’s easier on the eyes!
New Battle Balance
for the Entire Roster!
Also arriving on February 22 is the new Battle Balance update!
This extensive list of changes to previous characters will be available to all players
for free! The update will take into account the new V-Shift mechanic, as well
as the inclusion of Dan. We’ll have more detailed info to share on the Battle
Balance update once Season 5 begins, so stay tuned for more info coming soon!
Capcom Pro Tour 2020 Season Final Begins February 20th
Announced during the Winter Update, we’re pleased to confirm that the Capcom Pro Tour 2020 Season Final is happening February 20th – 21st! The event will consist of a series of prize fights among the 20 qualifiers for Capcom Cup 2020 as well as four invitees. The matches will be region based and will include many heavy hitting pros! Be sure to stay tuned to the Capcom Fighters Twitter, Facebook and Twitch for updates on how to catch all the high-paced action!
Steve Aoki x Street Fighter Collaboration!
Are you ready for some bangers? Revealed during the Winter Update is the collaboration between Steve Aoki and Street Fighter! Steve showed us a preview of the Dim Mak x Street Fighter shirts and hoodies coming out soon. Check them out below!
Steve also announced that in a 3-way collab with our friends at Arcade1UP, there will be a special Counter-cade of Street Fighter II: Champion Edition and Dim Mak! Quantities will be very limited, so get yours before they’re gone!
And, to help us celebrate the 5th
anniversary of Street Fighter V, Steve
will be personally remixing Ryu’s Theme! Be sure to tune in and check it out!
Season 5 Character
Pass and Premium Pass
Also announced during the Winter Update, two different Season 5 passes are available on sale now: the Character Pass and the new Premium Pass. Here’s what will be included with each Pass, as the content becomes available:
All five Season 5 Characters and Costume Colors 3-10
5 Battle Costumes (one for each Season 5 Character)
6 Titles
Bonus Content: Eleven
Exclusive PS4 Themes and Steam wallpapers (available immediately at purchase!)
Free Trial
To coincide with the start of Season 5, we wanted to give new players a chance to get their hands on Street Fighter V! Now through February 24, there will be a Free Trial for Street Fighter V: Champion Edition that includes all characters from Seasons 1-4 on both PlayStation! Step right up and get a taste of victory!
What a way to start Season 5 of SFV! With Dan, V-Shift, Eleven, and the Battle Balance, there’s no shortage of new content to enjoy! Remember, we also have Rose, Oro, Akira, and one more mystery character to round out the Season 5 roster. Thank you all for your continued support of Street Fighter V. We look forward to sharing more with you in the near future!
Hello! This is Shibata, reporting to you from the Monster Hunter Rise dev floor!
For this special series, I will be interviewing the developers of the recently announced Monster Hunter Rise. I’m sure they have lots of stories to tell about all of the cool things they put into the game!
To kick off this auspicious occasion, let’s start with Ryozo Tsujimoto, producer on the Monster Hunter series!
This should be an interesting interview! (He’s my boss after all) Big Felyne by the way…
Shibata: Alright, let’s get right down to business! What are the main themes and characteristic of this game?
Ryozo Tsujimoto: The theme is “a Monster Hunter that you can play anytime, anywhere, with anyone you want,” and we wanted to make a Monster Hunter that would feel good on a portable console as well.
One of the main characteristics is the fun of traversal, be
it by using the Wirebug to climb and fly all over the map, or by riding a
Canyne to run across the fields at high speed.
S: It’s great that you can just pick up and play this game. You can just lie around on your sofa and decide to do a quest or two!
I’m sure you must’ve spent a lot of time playing the game already. What would you say is the thing that impressed you the most?
RT: How good it feels just to move around.
You can really go to a lot of places on the map, and just climbing up cliffs feels like a fresh and fun new experience. You can climb on top of a mountain and then look down all the way below, where you can see monsters roaming around. Just figuring out how to climb a big cliff face in front of you can be a lot of fun!
S: And then you can actually go there!
RT: That’s right. If you can see it within the boundaries of the map, you can probably go there.
Looking down on a monster from atop a cliff
S: Apparently, there’s a fair amount of people who think the Wirebug actions look complicated?
RT: It’s a completely new feature, so it’ll take some time to get used to, but you don’t need to whisk around the map right from the start, and we made sure the game is fun enough without using the Wirebug.
S: Yeah, you can get by just fine with the classic play style.
RT: You can run around the field riding your Palamute without consuming stamina, and you can even climb vines like this, so you can reach some pretty high places with little effort. It feels really good! I hope everyone tries using their Canyne to get around as well.
Moving around by Wirebug Moving around by Canyne
S: The Wirebug can be used to attack monsters as well, so does that mean the player won’t be expected to fully comprehend that immediately either?
RT: That’s right. If you manage to incorporate your Wirebug into your combos, your repertoire of moves will expand significantly, but what that means is that you’ll just have even more choice on top of the already rich amount of strategy you normally have.
S: Each weapon type has its own attacks using the Wirebug (Silkbind Attacks), so we’d like players to experiment, and a good place to start would probably be the Wirefall, don’t you think?
RT: Indeed! The Wirefall can be a lifesaver when used effectively, so it comes highly recommended.
Wirefall Screenshot
S: At TGS last year, you gave the world its first look at live gameplay, and it was quite interesting to hear hunters talk during quests now!
RT: Yeah, we received a lot of positive feedback on that. At TGS, the player characters only spoke Japanese, but you can also change this to English or Monster Hunter Language.
You can even adjust the frequency of the voices, or turn them off altogether.
Closing remarks from me:
Wirebugs and Canynes; there’s a lot of new features to be
excited about, but it’s good to know that you won’t need to master them right
away.
I’m sure a lot of people will be happy to know that they can
adjust the voice settings to their liking as well.
There’s more news to look forward to, so stay tuned!
Next time, I’ll be paying a visit to the Director!
Are you prepared to CHALLENGE AGAIN? You won’t have to wait long to take up your Lance and charge into the Demon Realm as Arthur on his latest rescue mission – Ghosts ‘n Goblins Resurrection launches digitally on Nintendo Switch on February 25th! Hit the jump for all the latest on the legendary knight’s next adventure, including a new trailer complete with a few spooky surprises that are sure to delight long-time GnG fans.
Difficulties ‘n Dangers There are a few things we can all agree on, no matter where we come from. The sky is blue, water is wet, and Ghosts ‘n Goblins games can be incredibly difficult. The original arcade game was known for being a “quarter-eater” back when it first released, and when the game was later brought to home consoles in the 8-bit era, it retained many of the sharp edges that made the original so darn difficult.
Fortunately, Ghosts ‘n
Goblins Resurrection offers multiple difficulties for those who want to
experience all the game has to offer! If you’re a returning player who doesn’t
mind seeing Arthur reduced to a pile of bones over and over again in your quest
for glory, the Legend difficulty mode is right up your alley. Offering the most
challenging Ghosts ‘n Goblins
experience, this difficulty throws down the gauntlet with a large number of
enemies and tough encounters that will put your skills (and single layer of
armor) to the test!
Turning down the heat with the Knight difficulty mode will
give Arthur an extra hit point of armor, allowing him to retain some of his
armor pieces and his pride before he’s fully reduced to his boxers, while the Squire
difficulty mode provides a bit more breathing room by reducing the number of
enemies as well. For little knights, those just learning how to play, those
looking for a more relaxed experience, and for players of any type, Page mode provides
Arthur with a blessing of eternal life, allowing the gallant knight to
resurrect right on the spot should he fall in battle.
For those of you who forge your way through the entire game
on the Legend, Knight, or Squire difficulty modes, a brand-new challenge awaits….
Shapes ‘n Shadows A Ghosts ‘n Goblins game isn’t
complete without a second loop, and Ghosts
‘n Goblins Resurrection is no exception to that rule. You may have seen it
showcased in the trailer above, but every stage will have a “Shadow” version –
a dark and sinister side to a zone you’ve conquered before. We don’t want to
spoil the fun of discovering what these stages have to offer, but there’s far
more to the shadows than a simple revisit. It will take all of your skills to
survive each one, and promises to be the ultimate challenge for even the most
seasoned knights!
Weapons ‘n… Warlocks? Okay, okay, Arthur isn’t a warlock, that one was a bit of a stretch.
However, you’ll have access to a wide variety of classic and new weapons that
are sure to delight players of all styles. Arthur’s standard Lance returns,
offering a good mix of range and power, while the Crossbow fires in a spread
pattern, allowing you to target enemies that are just a bit above or below you.
Spreading on contact with the ground, the Holy Water makes a return—wait, where
are you going? Come back, the quick-flying Dagger is here, too! There are also
some new weapons ready to mix things up – my personal favorite is getting up
close and personal with the Hammer, a powerful short-range weapon that’s sure
to re-bury any undead that pop out, while the new Spiked Ball rolls along the
ground, crushing anything unfortunate enough to be caught in its path.
Magic also makes a return, of course! Rather than being tied
to Arthur’s armor or the specific weapon he’s wielding, magic can be cast when
it’s equipped to his aptly named Magic Waistband. You may remember
Thunderstorm, which calls thunderbolts and lightning (very, very frightening),
but it’s now joined by many other types of magic, including its earthy cousin,
Emboulden. Unsurprisingly, this magic turns Arthur into a boulder. Rolling
around at the speed of… a large rock… has its perks, causing Arthur to bowl
over enemies – though you may have some trouble with platforming until you
transform back. You can also turn enemies to stone, making them useful, if
temporary, platforms, or even turn nearby foes into mostly harmless frogs with
Transmogrifrog. It’s better when your adversaries croak but Arthur doesn’t,
right?
Time ‘n Time Again Ghosts ‘n Goblins Resurrection
will put all your skills to the test, and there are still a few more surprises
in store. We hinted at one of those surprises at the end of the trailer above,
too. Make no mistake, the game is running just as intended, but time can have a
way of moving strangely in the world of Ghosts
‘n Goblins Resurrection. Keep an eye on the Capcom USA Twitter,
Facebook,
and Instagram
– we’ll have more to share soon, including developer videos that shed a bit
more light on how this resurrection of a classic series came to be.
That’s all for now – if you’re ready to take the fight to
the Demon Realm, you can pre-order Ghosts
‘n Goblins Resurrection on Nintendo Switch starting today, and be ready to
play the moment it’s available digitally on February 25th! Check out
the official website
for even more info. And don’t forget – Capcom
Arcade Stadium is also on the way, bringing 32 arcade classics to Nintendo
Switch in February! Check out all the details on the collection’s official
website.
That’s a wrap for the Resident Evil Showcase, but we’ve got a recap here just for you! Regardless of if you missed the event or just need a quick place to see everything that was shown off, we’ve got you covered with the release date of Resident Evil Village, info on the PlayStation 5 demo called Maiden, and more!
Additional Platforms
and Release Date In case you missed it, we confirmed that Resident Evil Village will be coming to PlayStation 5, Xbox Series
X|S, and Steam, as well as PlayStation 4 with a free digital upgrade to PS5 in
North America and Xbox One with Smart Delivery! That’s not all, of course, as
we also announced the launch date for the game on all platforms worldwide: May
7th, 2021!
In addition, a Deluxe version of the game is available that
includes multiple bonus items, including a Samurai Edge weapon, an option to
replace the save room music and the typewriters you save on with the music and tape
recorder from Resident Evil 7 biohazard,
and other bonuses. Those looking for the ultimate conversation starter can grab
the Collector’s Edition from select retailers, which offers everything in the
Deluxe Edition plus a Chris Redfield statue, poster, art book, and SteelBook
case in a special Collector’s Edition box. With the game just a few months away,
you’ll want to secure your copy before it’s too late!
New Trailer, New Faces, New Gameplay With a new trailer kicking off the stream, we put the spotlight on a mysterious castle and its residents, particularly everyone’s favorite new character, the tall lady who’s captivated everyone’s hearts as of late. We’re happy to put a name to the face: Lady Dimitrescu, who appears alongside her three daughters. We won’t spoil what role this quartet plays in the story, but we can tell you that you’ll see them throughout Dimitrescu Castle. That should give you a strong idea of the relationship between these women and the castle they reside in.
That’s not the only new character we showcased, though. You may remember a certain side-shot of a man shrouded in darkness from the previous trailer. We’re finally able to shed some light on who he is: A rather large merchant that is only known as “the Duke.” You’ll be able to purchase weapons, items, and perhaps even customize your arsenal with his help – but remember, everything comes at a price, which is something the Duke is all too fond of reminding you of. There was one other character who got a moment to shine in the latest trailer, but we’ll let you speculate on who he is for now. He doesn’t seem particularly fond of Ethan, that much is for sure.
We also showcased world premiere gameplay and a first look at combat! You’ll be facing a wide variety of foes, which will require different approaches if you want to fight back effectively. You’ll also have new ways to engage with enemies by kicking them away to create some space to escape or fight back. while blocking makes a return from Resident Evil 7 biohazard. We’ll let the gameplay that you see in the Showcase speak for itself.
PlayStation 5 Demo Of course, we also had major news for PlayStation 5 owners – a new demo, called Maiden, will be available starting today. [Update: The demo is now live!] Rather than offer a slice of the full game, Maiden will instead function as a sort of short side story that takes place in the same world as Resident Evil Village, but at a different time than the main story. Instead of playing as Ethan Winters, you’ll be playing as a woman known only as the “maiden” as she attempts to find her way out of the castle.
Unique from the full game, there’s no combat or even
blocking in this demo. Instead, Maiden provides an opportunity to explore a
small piece of the detailed world that Resident
Evil Village offers.
Resident Evil 25th Anniversary As part of Resident Evil’s 25th anniversary, we also unveiled a brand-new online multiplayer game, Resident Evil Re:Verse! Featuring fan-favorite characters clashing across familiar locales in the Resident Evil universe, buying Resident Evil Village will also grant you access to this celebration of the franchise’s anniversary, as well. We’ll have more details on the launch date for Resident Evil Re:Verse in the future, but check out the trailer below for a sneak peek at what to expect.
Wrap-up There’s a few things we haven’t covered, including new info on the Resident Evil Infinite Darkness animated
series coming to Netflix, as well as a special cross-over event with Tom Clancy’sThe Division 2. If you missed the live stream or simply want to
relive the memories, you can re-watch the entire stream on YouTube:
That’s all for now! Resident
Evil Village comes to PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox
One, and Steam on May 5th, 2021! PlayStation 5 owners can check out
the Maiden demo for a sneak peek of what the full game has to offer, too. For
all the latest Resident Evil news, be sure to follow the Resident Evil Facebook,
Twitter,
and Instagram
pages!
We’re starting the New Year strong with a bevy of Monster Hunter Rise news, including new
monster and feature reveals and the release of a downloadable Demo!
The news was brought to you by the Monster Hunter dev team in Japan via our Monster Hunter Digital Event – January 2021. If you’ve already
watched the live stream or VOD, you’re good to go. Otherwise, here’s a quick
recap:
Demo – your chance to try out the inventive new gameplay in Monster Hunter Rise is here! Take on two Training Quests and two Hunting Quests to try out all the new gameplay mechanics (Wirebug, Wyvern Riding, Palamutes, etc.) we have in store! More info on the demo here.
Frost Islands –
once a nest of huge dragons a long time ago. It is said many heroes went there
to try and slay them, to no avail. Similar to the Shrine Ruins and Flooded
Forest, you can expect to encounter a wide variety of monsters and endemic life.
Goss Harag – a Fanged
Beast capable of creating blades of ice to attack its prey. Its chilling
presence should not be taken lightly…
Returning Monsters
– along with the new icy region and Goss Harag, we’ve also revealed the return
of some fearsome fan-favorite foes: Khezu, Great Baggi, Lagombi, Barioth,
Tigrex, and Mizutsune!
Magnamalo – the
flagship monster of Monster Hunter Rise
shows off some of its tricks, including tail attacks that seem to spew a gas
that looks like hellfire!
Wyvern Riding – this
brand-new hunting technique uses the Ironsilk from Wirebugs to bind monsters allowing
you to control them. Now you can take their immense power and use it to hunt other
monsters! Check out a more in-depth overview of this feature in our tutorial
video below.
NPC Introductions
– meet more of the cast of colorful characters that inhabit Kamura Village and
will help you in your journey to fight back against the impending Rampage.
And if you’re in the mood to watch (or re-watch) some Monster Hunter Rise videos, here they
are:
Monster Hunter Digital Event – January 2021
Watch the full 20-minute presentation from our dev team in
Japan:
Monster Hunter Rise Hunting 101
Check out these two tutorial videos to get a thorough
breakdown of two of the core new gameplay mechanics in Monster Hunter Rise: Wirebugs and Wyvern Riding. Highly recommended
viewing before playing the demo.
Just like a perfectly timed Judgement Cut, today we’re following up on Vergil’s arrival by releasing some additional content on Steam, in the form of awesome head-bangin’ Devil May Cry music albums!
For the uninitiated, Steam now has a section of their store dedicated to music. This is most commonly used for soundtracks of games available on Steam (and you’ll find the Devil May Cry 5 OST there as well!), but it’s also open to any music release… hence Devil May Cry HR/HM Arrange. It’s one hell of an album, so I definitely recommend checking it out.
Alright, enough from me. Between Vergil and these rockin’
tunes, you’ve got enough to juggle today. Keep it SSStylish!
Put on your waterproof boots and prepare to wade through the
Flooded Forest and confront slippery new foes in Monster Hunter Rise.
It’s also time to start getting your Nintendo Switch ready for your first taste of Monster Hunter Rise with the free, public demo that will be released in January.
In our last Monster Hunter Rise trailer and blog, we introduced the main story and setting, the all-new Shrine Ruins locale and the new core gameplay mechanics: Wirebug and Palamute. Now, it’s time to expand the horizons and unveil the marshy wetlands of the Flooded Forest.
Flooded Forest
Of course, as new areas are introduced, we are bound to see new life inhabit them and fight to protect their turf. In addition to returning favorite swamp-dwellers Royal Ludroth and Great Wroggi, today we also met the intoxicating Somnacanth and the trickster Bishaten.
SomnacanthBishaten
We also got another look at our preparations for the impending Rampage, including a glimpse at the Stronghold. Are you ready to face a huge stampede of monsters?
The StrongholdThe Stronghold
We know you’re itching to get your hands on Monster Hunter Rise, so we’re preparing a free demo to give you a little taste of what we have in store. All we can say for now is the demo is slated for a January 2021 release, so stay tuned!
Announced at The Game Awards 2020, Ghosts ‘n Goblins Resurrection sees the return of the gallant knight, Arthur, as he embarks on a brand-new quest to rescue the princess from the devious Demon Realm! Plus, dozens of arcade classics make their return with a slew of new features in Capcom Arcade Stadium!
Ghouls, Ghosts, ‘n Goblins
There are few spots more idyllic than the hilltop looking
out over the kingdom. It’s here that the noble princess and her gallant knight,
Arthur, enjoy spending time together… but their time together is unexpectedly
cut short when malicious monsters appear and take off with the princess! Taken
by surprise and only able to watch as the princess is kidnapped to the Demon
Realm, the chivalrous Arthur dons his armor and embarks on a quest to rescue
the princess and save the day!
For over 35 years, Ghosts
‘n Goblins games have tested and delighted players with challenging
gameplay, gigantic bosses, and a cast of familiar foes, including Zombies,
Skeleton Murderers, Pigmen, and, of course, the infamous Red Arremer. This time
around, Ghosts ‘n Goblins Resurrection
brings a whole new meaning to the phrase “side scroller.” With the story being
presented on an in-game scroll of parchment, Arthur will run, jump, battle, and
navigate his way across platforms, pits, and tricky terrain in a storybook-like
world while he tries to keep his armor – and his honor – intact on his quest to
save the princess.
Seasoned Knights need not worry; this is a brand-new take on
the GnG you know and love. Filled with
deadly enemies, devious traps, and delightful levels that will put your skills
to the test Ghosts ‘n Goblins
Resurrection takes cues from both the original Ghosts ‘n Goblins as well as the sequel, Ghouls ‘n Ghosts, to create entirely new challenges. Knights of all
kinds can bravely journey into the Demon Realm by selecting one of multiple difficulty
modes, including Squire, Knight, and Legend. For new apprentices who are just
learning to throw a lance, Page mode allows them to respawn on the spot with unlimited
lives.
Arthur will have plenty of options to dispatch his enemies.
Multiple familiar weapons make their return, including the classic Lance and
the deadly Dagger, with new, unique weapons making their first appearance,
including the crushing Hammer and fatal Spiked Ball. Magic returns, too, giving
Arthur a variety of spells to unleash on his enemies, including the sizzling
Firewall and the crackling Thunderstorm. Knights of all kinds will need to find
the right combination of weapon, magic, and skills that works best for them if
they wish to survive the perilous journey through the Demon Realm!
Insert Coin
The year is 199X. You just finished a bottle of clear cola. There
are blacklights everywhere, and you can feel the crunch of the thin carpet – decorated
with neon shapes and squiggles – beneath your tennis shoes. It’s your third
attempt at impatiently jamming a $5 bill into the token machine, and you can
barely hear the clicks and whirs of the bill (finally) being accepted over all
the noise in the arcade. But a moment later, the ping of tokens spilling out greets
your ears, and as you scoop each handful into your pockets, you look out over
all the colorful cabinets and think… what am I going to play next?
Relive the heyday of arcades with Capcom Arcade Stadium,
featuring 32 classics from the mid-1980s through the early 2000s! Start your
tour with a free download of 1943 – The Battle of Midway –, or see where
Arthur’s journey began with the stand-alone add-on of Ghosts ‘n Goblins.
You can also grab your favorite games from three different arcade packs
spanning multiple eras! Packs include 80’s nostalgia trips like BIONIC
COMMANDO and STRIDER, and games that defined the 90’s arcade
revolution – including SUPER STREET FIGHTER II TURBO. Ready to go all-in on the classic arcade experience?
You can grab all three packs of 10 games and the Ghosts ‘n Goblins stand-alone
add-on at once with the “all-in” pack, and enjoy them all any time you want!
The full arcade experience is available to you, too, with
lots of modern features on top of local co-op (up to four players for games
that support it). Game Speed and Difficulty Level can be adjusted, allowing you
to slow things down (or speed things up!) to your liking, while a Rewind
feature allows you to run it back and try again if things don’t go quite as
planned. For the ultimate nostalgia trip, additional Display Settings, Display
Filters, and even various frames, including a variety of 3D-rendered arcade
cabinets, can add a classic touch to the visuals.
For avid arcade players, we have even more in store: Playing
games, earning in-game accomplishments, and completing challenges earns CASPO –
think of it like a running score tracker, or experience points. As you accrue
CASPO, you’ll earn new 2D and 3D frames to display in-game. Those looking to
see how they stack up against the competition can claim their place on the
online leaderboards in “Timed Challenge” and “Score Challenge” game modes for their favorite
titles.
Are you ready to CHALLENGE AGAIN? Ghosts ‘n Goblins Resurrection and Capcom Arcade Stadium both launch in February 2021 on Nintendo
Switch!
The “Monster Hunter” movie is fast approaching its theatrical release around the globe, so to celebrate the occasion, we’re inviting star Milla Jovovich as Artemis for a special crossover in Monster Hunter World: Iceborne!
Starting
December 3rd at 4:00pm PST / December 4th at 00:00 GMT, two
new limited time Event Quests will be available in Monster Hunter World: Iceborne, as a two-part single player side
story where you’ll play as Artemis. To really immerse you in the movie
atmosphere, Artemis will be voiced by Milla Jovovich herself, and will be
speaking in English while NPCs will speak in Monster Hunter Language. You’ll understand once you jump in the
quests. 😉
And of
course, clearing both quests will also get some nifty rewards from the “Monster
Hunter”movie!
“The New World”
The first
Event Quest on the menu is called “The New World” pits Artemis against a fierce
Black Diablos in the Wildspire Waste. Once you clear this one, you’ll get
materials to craft the Artemis α+ armor set, from the “Monster Hunter” movie.
As proof
your victory over Black Diablos, the armor set features handy skills to help in
future Diablos hunts, such as Earplugs, Health Boost, Stun Resistance and the
set bonus skills Hasten Recovery (usually found on the Nergigante armor) and
Great Luck.
“To Our World”
The second
Event Quest, “To Our World” will show up after you clear “The New World” and
will provide a much bigger challenge… a Rathalos!
I won’t
spoil what makes this quest special, but as a reward, you’ll get to craft the
Artemis Layered Armor, from the “Monster Hunter” movie.
Special Item Pack
We’re also
prepping a special item pack to celebrate the crossover, including a great
chance to get an Earplug Jewel+. Log in starting Nov. 26th at 4:00pm
PST / Nov. 27th at 00:00 GMT to claim the following items:
Ancient
Potion x30
Dust
of Life x30
Golden
Egg x10
True
Armor Sphere x3
Earplug
Jewel+ x1
NOTE: “Monster Hunter” movie Event Quests
and the Item Pack will be available until December 2nd, 2021 at
3:59pm PST / 23:59 GMT. Item Pack can only be redeemed once per character.
“Monster Hunter” movie releases into the wild starting this December! For more information, click here.