Hello everyone! Shibata here, reporting from the Monster
Hunter Rise dev floor!
For our second round of Monster Hunter Rise interviews, I’ll
be talking to the Director, Yasunori Ichinose!
I’ve been a fan of this series since I was still in school,
so just getting to meet him is kind of a big deal for me! Enjoy!
Shibata: I’m sure
you got a lot of fan feedback after Monster Hunter Rise was announced. Was
there anything in particular that caught your attention?
I was happy to see the response to the Palamutes was extremely positive, not
just in Japan, but overseas as well. A lot of people asked to what extent you
can customize your trusty Canyne.
We already revealed this information, but in case you missed
it: you can change the shape of their ears and tail, and the color of their
coat. We hope you create your own unique Palamute and treat it with as much
affection as you would your Palicoes!
I’ve been using my own customized Palamute for checking the
game, and it’s grown on me a lot.
I’m playing with a yellow Palamute and a green Palico. I
love hot dogs, so I colored them after my favorite condiments: mustard and
We received a lot of reactions to the Buddies, but the
monsters were very popular as well.
We introduced 4 new monsters (and a few others): Magnamalo,
Aknosom, Tetranadon, and Great Izuchi. We only showed their names and what they
look like, but people came up with lots of speculation for each creature and
it’s all been really interesting to read.
I’ve seen a lot of fan art on social media as well, which
makes all of us working on the game very happy. Thank you, everyone!
This game has a very Japanese/Asian-flavored setting, so
initially I was a bit worried what kind of response that would elicit, but
people reacted very positively to this as well, so we’re all very satisfied.
We want to create something new while maintaining the core
Monster Hunter experience, so we hope you look forward to future information.
Multiplayer, each hunter will be able to bring along 1 Buddy, for a total of 4
hunters and 4 Buddies. This means you’ll be able to take on monsters with a
group of 8 characters at maximum, but will monsters actually attack all hunters
and all Buddies?
everyone’s a target.
Buddies will be attacked as well, but not quite as often as
S: Does the
difficulty of the quests get adjusted to the number of players in Multiplayer?
YI: Yes, it does.
We’ve looked at past titles for reference and tweaked the settings to fit this game
S: Can you
explore the locales without objectives or a time limit?
YI: Outside of
the regular quests, we have some quests that allow you play without a time
limit as well, so if you want to focus on exploration and gathering materials
instead of hunting, you can do that to your heart’s content.
S: Thank you. I
still have plenty of other questions, but I think we have to call it a day for
Closing Comment from me:
Mr. Ichinose mentioned the response we received to the
Palamutes, but I remember being very excited when I first saw these cute doggos
myself. I’m sure people will spend several hours just on the character editor
I’ll be bringing you more updates in the future, so stay
Next time, I’ll be talking to Kosuke Tanaka and Satoshi Hori
from the sound team!
Hey there Fighters! Hot off the heels of the SFV Winter Update and the Capcom Pro
Tour Season Final, Dan Hibiki makes his long anticipated return. Additionally,
a free update to all SFV players
includes the new V-Shift mechanic and a complete rebalancing of the entire cast!
But first, onto the Master of Saikyo! Although I’ve gone over Dan before, I’ll do a brief recap on some of Dan’s new moves as well as his V-Triggers and V-Skills. Before I do though, take a look at his gameplay trailer below!
Dan returns with some major improvements!
Dan comes to SFV with all of his classic moves in tow, along with some new ones! In addition to his classic Gadoken fireball and Koryuken uppercut, Dan also brings back his famous Dankukyaku kicks! New to Dan is the “Danretsuken,” a move Dan had gained in Omega mode of UltraStreet Fighter IV. This move is a multi-hitting attack that has Dan launching a flurry of punches to his opponent. The EX version will launch your opponent, allowing you to add more damage and follow up moves!
Dan’s V-Reversal is the “Saikyo-style Kaihi Jutsu.” This has him rolling through his opponents to get him out of trouble.
New to Dan, as well as the entire SFV cast, is the V-Shift system. Each character has a unique animation for their V-Shift break attacks. Dan’s is called the “Saikyo Donukigeri,” and has Dan executing a well-placed kick, pushing his opponents away.
Taunt your way to victory!
As expected with a character like Dan Hibiki, his patented
taunts are the center of his gameplay style! Both of his V-Skills involve
utilizing his taunts to gain an edge over his opponents, allowing him to cancel
moves and extend his combos.
V-Skill I, “Saikyo-Style Burairuten No Kamae,” is a multipurpose taunt that can be cancelled out of his special moves. It opens different combo routes and can make certain specials safe on block.
V-Skill 2, “Saikyo-Style Otokoboe,” is a standing taunt that’s very punishable on block, but can be used to cancel out of Dan’s normal attacks before quickly cancelling itself into a special or another normal. This taunt has a ton of frame trap potential.
Don’t forget though, that both of Dan’s V-Skills will not
only build his own V-Gauge, but his opponents as well! This will lead to some
frantic fights with lots of utilization of V-System mechanics!
V-Trigger I is Dan’s patented “Haoh Gadoken,” a giant fireball that can be charged up for a wall bounce or guard crush. This particular V-Trigger is unique in that it is the only one in the game that is only one bar of V-Gauge! Of course with Dan, he always has some unique quirks to his gameplay style, doesn’t he?
V-Skill 2, “Saikyo-Style Otokoboe,” is a standing taunt that’s very punishable on block, but can be used to cancel out of Dan’s normal attacks before quickly cancelling itself into a special or another normal. This taunt has a ton of frame trap potential.
V-Shift shifts the meta, the entire roster gets updates!
Along with Dan, Eleven and the new character balances, the new V-Shift mechanic has been added to Street Fighter V! V-Shift can be executed at nearly any moment in a match by pressing HP + MK at the same time, and will make you fully invincible to attacks, throws, and projectiles for a short time. A successful V-Shift begins a slow-motion effect, allowing you to react to your opponent and punish them! For more on V-Shift, check out the Winter Update Blog and the tutorial video below! For a full list of gameplay and character changes from the recent update, check out the Shadaloo CRI page for the entire list! It’s quite extensive as every single character has received changes!
Eleven is ready to morph into SFV
As we revealed during the SFV Winter Update, Eleven debuts as a mimic character that will transform itself into any character you own from the SFV roster, including Dan! While Eleven has a unique look, it does not have its own moveset and will randomly choose a character and their V-Skill and V-Trigger. Eleven will retain the selected character and their moves during all rounds of the match. To change the character that Eleven is duplicating, you just need to go back to the Character Select screen and choose Eleven again. Eleven also marks the first time you will be able to “Random Select” a character in Online Ranked Matches!
Killer Bee Cammy and Sporty Ed, Menat, and Lucia costumes are here!
In addition to all the above mentioned content, four new costumes are also now available! These costumes are a part of the Season 5 Premium Pass or can be purchased individually in-game:
Menat – Sporty
Cammy – Killer Bee
Lucia – Sporty
Look forward to more costumes coming throughout Season 5!
Season 5 Premium
and Character Pass
With the release of Season 5 of SFV, we have two different passes available for purchase. Check out the image below for the details on each one.
All five Season 5
Characters and Costume Colors 3-10
5 Battle Costumes
(one for each Season 5 Character)
Themes and Steam wallpapers (available immediately at purchase!)
If you purchase either of these Season 5 passes, you’ll gain
immediate access to Dan, Eleven and other available content. It also grants you
access to Rose, Oro, Akira, the mystery 5th character and other upcoming
content that will release throughout the year!
Dan is available NOW as a standalone purchase or for 100,000
I hope everyone is excited to get their hands on Dan, as
well as the unpredictable fun that Eleven brings to the table! In addition,
V-Shift will definitely change the game, so I’m looking forward to seeing what
new strategies you all come up with!
Capcom Arcade Stadium is now available, bringing
revolutionary titles like Street Fighter II –
The World Warrior –, quarter-eating classics like Ghosts ‘n Goblins, and deep cuts like Progear to Nintendo Switch! Head over to
the Nintendo eShop and download today to get the classic 1943 – The Battle of Midway – as a free download, and read on for
more info on how to get additional game packs as well as what’s included in
If you’re looking to scoop up everything at once, you can
purchase Capcom Arcade Stadium Packs 1,
2, and 3 to get all 30 additional games at once, with Ghosts ‘n Goblins as a free bonus! Or, buy individual packs with
your favorite games and build the collection you want.
No matter what you decide to go with, 1943 – The Battle of Midway – is included for free when you
download Capcom Arcade Stadium, while
you can get Ghosts ‘n Goblins as a
free download up until the launch of Ghosts
‘n Goblins Resurrection on February 25th. After that, Ghosts ‘n Goblinswill be available as a stand-alone purchase.
On top of all the games you can play below, Capcom Arcade Stadium offers a ton of
additional features! Save slots give you an easy way to pick up where you left
off in between quick sessions, while a rewind feature allows you to turn back
the clock on critical mistakes. You can run the arcade your way by customizing
the game speed or difficulty level to your liking, and applying visual filters
that call back to the heyday of arcade classics.
Plus, the unique CASPO Class system allows you to build up a
collection of visual frames, 2D and 3D rendered arcade cabinet designs, and
backgrounds, while Timed Challenge and Score Challenge modes will put your
skills to the test against others on online leaderboards!
Here’s a quick breakdown of the games included in each pack:
Free to Download
1943 – The Battle of Midway – A sequel to Capcom’s classic top-down shooter, take to the skies and take down your enemies. Dodge bullets with aerial loops, and clear the screen with a Mega Crash! 1943 – The Battle of Midway – is included for free when you download Capcom Arcade Stadium.
Ghosts ‘n Goblins This is where the tough-as-nails platforming franchise began! The Princess has been kidnapped by the Demon Lord, and it’s up to the valiant knight Arthur to survive deadly tricks and traps to save his beloved Princess! Ghosts ‘n Goblins is included as a special bonus when you buy Capcom Arcade Stadium Packs 1, 2, and 3. It will also be available as a free download until the launch of Ghosts ‘n Goblins Resurrection on February 25th, after which it will be a stand-alone purchase.
Pack 1: Dawn of the Arcade (’84 – ’88)
Vulgus Capcom’s very first arcade video game! Defend yourself from an enemy onslaught in this bright and colorful classic top-down shooter.
Pirate Ship Higemaru In this swashbuckling mix of puzzle and action, guide Momotaru as he heaves
barrels across the screen to defeat the evil pirates known as the Higemaru
1942 One of Capcom’s most iconic early arcade titles, take to the skies in a
P-38 Lightning and perform daring acrobatics as you shoot down flying foes.
Commando As a lone soldier armed with only a machine gun and a few grenades, fight
your way into enemy territory to defeat the bad guys and save your allies!
Section Z Fight your way through myriad sections on your way to section Z in this
action-packed shooter, and stop the invading forces from Balangool! Unique for
its time, the game switches between side-scrolling and vertical-scrolling
Tatakai no Banka An action-filled brawler where only one man with his mastery of martial
arts can stand up to the spirits of demonic warlords that have taken over the
Legendary Wings An alien supercomputer threatens to wipe out the last remnants of humanity.
Ares has blessed two brave people with the Wings of Love and Courage to take
flight and save the world in this classic top-down shooter that occasionally
switches to side-scrolling dungeons.
Bionic Commando A true classic! Known for its difficulty, shoot and swing through a variety
of stages as a lone commando as he uses his unique grappling hook to stop the
rise of a feared leader threatening to destroy the world.
Forgotten Worlds An apocalyptic side-scrolling shooter that allows you to upgrade your
character as you play. With human civilization nearly wiped out by the evil
Lord Bios, two heroes rise to the occasion to wipe out the invading force that
threatens to make humanity extinct.
Ghouls ‘n Ghosts Three years after the events of Ghosts ‘n Goblins, the princess’ soul is
stolen by the evil Lucifer. Arthur once again embarks on a quest to save the
princess, this time with new abilities and magic armor that can unleash
devastating new abilities.
Pack 2: Arcade
Revolution (’89 – ’92)
Strider As Hiryu, hack and slash your way through countless foes to take down the
evil Grandmaster Meio in this challenging game that combines fun platforming
with action-packed combat.
Dynasty Wars At the very end of the Han Dynasty, four men band together to stand against
the warlord Dong Zho in this action brawler that allows your characters to
level up as you play.
Final Fight When the Mad Gear gang make things personal by kidnapping Mayor Haggar’s
daughter, it’s up to Haggar, Cody, and Guy to stage a rescue mission and clean
up the mean streets of Metro City in this classic brawler.
1941 – Counter Attack
– Take to the skies once again (or is it for the first time?) in this
top-down shooter. It’s a race against time to defeat imperial forces before
they can unleash their new superweapon!
Senjo no Okami II In this sequel to Commando, join
the mercenaries of Wolf Force as they utilize various weapons to rescue a
former president deep behind enemy lines!
Mega Twins Fifteen years after the peaceful utopia of Alurea was destroyed by
monsters, the twin sons of the king depart on an adventure to restore their
homeland. Platforming combines with action combat and powerful magic to create
a unique arcade experience.
Carrier Air Wing Choose one of three fighter jets to take the fight to your enemies! Upgrade
your fighter between stages to power up, but keep an eye on your fuel bar to
ensure your mission doesn’t crash and burn.
Street Fighter II –
The World Warrior – The game that started an arcade revolution! One of the most well-known
fighting games of all time, choose from one of the original eight world
warriors and prove you’re the best of the best.
Captain Commando Commandos, move out! Supporting up to four players, join the titular
Captain Commando and his quirky team of heroes as they fight through waves of
Super Criminals lead by Dr. Scumocide!
VARTH – Operation
Thunderstorm – Two brave pilots take flight to save humanity from the evil entity known as
“DUO” (Dimension Unbody Offender). Outfit your plane with different weapons, as
well as pods that can augment your attack or block incoming bullets.
Pack 3: Arcade
Evolution (’92 – ’01)
Warriors of Fate The five heroes of the Three Kingdoms set forth once again in this sequel
to Dynasty Wars! Pick up additional weapons along the way, or summon your war
horse for extra mobility and unique attacks.
Street Fighter II’ –
Hyper Fighting – The eight original World Warriors return, joined by the four kings of
Shadaloo – M. Bison, Vega, Balrog, and Sagat –to duke it out! Turbo mode also
makes its debut in this revision, making fights that much more fast and frantic.
Super Street Fighter
II Turbo Doubling the original SFII cast by adding four newcomers – Cammy, T. Hawk,
Fei Long, and Dee Jay – this version of the game added a new feature that would
become a series mainstay: The super meter!
Powered Gear –
Strategic Variant Armor Equipment – This mecha-themed brawler pulls out all the stops, putting players in
control of massive robots and their comparatively miniscule pilots as they
stomp across the battlefield. Utilize parts from downed enemies to customize
your Variant Armor, and save the planet Raia!
Cyberbots – Fullmetal
Madness – Take your customized Variant Armor in to one-on-one battles in this
fighting game based on Powered Gear –
Strategic Variant Armor Equipment –! Each pilot has their own story to
tell, while each Variant Armor has distinctive moves and abilities that make
every fight unique.
19XX – The War
Against Destiny – Embroiled in a conflict with a mysterious enemy known only as Outer Limits,
two pilots take flight on a perilous journey into enemy territory to put a stop
to the endless cycle of combat.
Battle Circuit Take command of one of four quirky bounty hunters in this colorful,
non-stop parade of action and combat! Perform powerful tag-team attacks, boost
your stats with special power-ups, and upgrade your character in between
missions as you seek to undo the evil plans of a villainous mastermind.
Giga Wing Take to the skies and use your unique abilities to reflect enemy bullets
back in a battle over powerful artifacts known as Medallions. As one of four
powerful pilots, each one carrying a stone with a unique, mysterious power,
experience a unique story for each character or team up with another player to
see new stories involving both characters!
1944 – The Loop
Master – With the world descending into chaos due to a massive war, take to the
skies in a P-38 Lightning or A6M Zero to finally bring the long war to an end!
Charge your attack to loop out of the way of enemy shots, or unleash a wave of
missiles to destroy waves of enemies.
Progear With no adults left, it’s up to a group of children to pilot warplanes into
battle in order to protect what they love in this side-scrolling shooter. Contact
with enemies or bullets will cause you to lose a life, so you’ll need to carefully
maneuver through waves of enemy attacks in order to complete your mission!
I don’t know about you, but I’m ready to kick back and relax
with a couple of arcade games, so put your quarter up on the machine if you’ve
Capcom Arcade Stadium
is available now for Nintendo Switch!
We’ve heard the early reports of the Rampage from Elder
Fugen, now we get a new glimpse of what it actually looks like. Gear up and
work together to fend off the oncoming onslaught.
Today’s Nintendo Direct 2.17.2021 debuted our Rampage Trailer, featuring a closer look at the Stronghold, Kamura Village’s primary defense systems designed to fend off large numbers of monsters. Barricades will slow them down, and installations will “discourage” their advances, but it’ll be up you to work together and repel monsters.
So, make sure you’re geared up with your best weapons and
armor, and give it all you’ve got to protect Kamura!
In your preparations, you’ll need to venture out to
dangerous locales in search of the best monster-based equipment to take on the Rampage.
The slippery and tough leviathan Almudron has descended upon the Sandy Plains,
bringing with it the very peculiar ability to control mud for both offense and
defense. Shrouded within the scorching Lava Caverns, the Rakna-Kadaki and its
swarming offspring, Rachnoid await you. A single misstep against this monster
can get you tied up in a sticky web and roasted alive by its fiery gas attacks.
Protecting Kamura from the Rampage is a great responsibility and challenge, but don’t forget you’ll be equipped with various powerful tools and companions to assist you in this quest: Wirebugs, Palicoes and Palamutes and Wyvern Riding. If you’ve missed any info on these, check out our previous blog entries to learn how they’ll aid you in your hunts.
Monster Hunter Rise will arrive on Nintendo Switch on March 26, 2021. Head on over to our website to see our various game editions and pre-order bonuses.
Hey there Fighters! I hope you’re all doing well! Did you catch all the Street Fighter V Season 5 news from the Winter Update? We’ve shown off a ton of stuff, including Dan, Rose, the new V-Shift Mechanic, and more! Keep on reading for a full breakdown.
“Dan Hibiki, Back After the Ultimate Improvement!”
Dan taunts his way back in SFV to show who’s the strongest! No not me, Dan from the Capcom U.S.A. Community Team… I mean Dan Hibiki! This time around, Dan has been training harder than ever and has become even stronger than before, if that was even possible! Many of you will be surprised to find out how much of an offensive beast Dan has become. So let’s dive right in and learn all about the Master of Saikyo in SFV.
Both of Dan’s V-Skills allow him to cancel any of his moves to perform his signature Taunts. For V-Skill I, “Saikyo-Style Burairuten No Kamae,” this Taunt opens up many combo paths that would not normally be possible and can make many of Dan’s moves safe. With V-Skill II, “Saikyo-Style Otokoboe,” Dan can cancel almost any normal move (except crouching Heavy Kick) into another normal or special move, if properly timed. Watch out, though: these V-Skills will not only build Dan’s V-Gauge, but also the V-Gauge of his opponent! This will lead to some hectic fights as Dan’s new offensive powers also enable those he’s fighting.
When it comes to V-Triggers, Dan comes fully equipped in SFV. Dan’s “Haoh Gadoken” fireball makes a return from Street Fighter IV, and has become Dan’s V-Trigger I in Street Fighter V. This returning move is unique in that it is the only V-Trigger in the game that costs only one bar of V-Gauge, allowing you to use it more often in matches. You can even charge it up, which can lead to a guard crush or a wall bounce!
Dan’s V-Trigger II, “Tenchi Saikyo No Kata,” powers up his “Gadoken” fireball and “Koryuken” uppercut special moves. His fireball will gain more hits, while his uppercut gains complete invincibility. With proper timing, you can add extra hits and damage to each of these moves in combos!
With all of these offensive tools at his disposal, Dan is looking to be full of flair and strength when he’s released on February 22!
Rose’s Return is Foretold in Street Fighter V
I have seen the future, and in it Rose makes her return in Street Fighter V! This includes returning
moves as well as brand new moves, so let me consult my crystal ball and show
you what Rose has to offer when she releases this spring!
Rose’s “Soul Throw” has been replaced with her new anti-air move called “Soul Bind.” Instead of leaping towards her opponents, Rose now uses her Soul powered scarf to grab airborne opponents. Of course, Rose would not be Rose without her “Soul Spark” projectile. It seems in SFV she’s gained the ability to throw a “Soul Spark” in the air, as well! Each punch button will have her throw it at different angles.
Brand new to Rose’s moveset, “Soul Fortune” (her V-Skill I) allows her to summon tarot cards that will provide different buffs to herself and debuffs to her victims.
You may recognize her tarot cards from her Street Fighter Alpha 3 battle intro where she throws one at M. Bison. Back then, this was only a special intro, but it has now been fully realized in SFV as one of her moves!
As mentioned in the Summer Update in August of last year, the SFV Development team knew how popular “Soul Satellite” was. Thus, the move returns as her V-Skill II in Street Fighter V, allowing her to keep on the offensive.
V-Trigger I is called “Soul Dimension,” a teleportation move that gives Rose new mix-up opportunities, and V-Trigger II is her popular “Soul Illusion” from the Street Fighter Alpha series, in which Rose creates shadow illusions of herself giving her access to potentially long combos that deal heavy damage.
These new attacks and abilities for Rose give you a choice
of a more mix-up and combo-heavy approach, or a more defensive “zoning” style
With new zoning and offensive tools as well as her “Soul Power” and tarot cards in hand, my prediction is that Rose will be released this spring!
New Stage: Marina of Fortune
V-Shift – Defend yourself and shift the tides of battle in your favor!
Need more defensive options? We got you covered with the powerful new V-System mechanic in Street Fighter V, called “V-Shift.” This new defensive mechanic will be available for all players for free, along with the next Battle Balance update, and will help you get out of tough situations at the cost of one bar of V-Gauge. Unlike V-Reversal, V-Shift can be executed at nearly any moment in a match, and will make you fully invincible to attacks, throws, and projectiles for a short time. A successful V-Shift triggers a slow-motion effect, allowing you to react to your opponent and punish them! But be careful: if you use it openly with no attacks coming at you, you’ll lose a full bar of V-Gauge.
You can also follow V-Shift up with an attack called a “V-Shift Break.” This will cause your character to do a forward moving attack. If the attack connects, it can knock your opponent down.
V-Shift adds one more way to utilize your V-Gauge in a match. Now with V-Shift, V-Reversal, and V-Trigger, that makes a total of three different uses for your V-Gauge! We can’t wait to see the intensity this will bring to matches in SFV!
BONUS Season 5 Pass Content: Eleven drops in to SFV
Didn’t expect this reveal, did you? Arriving along with Dan on February 22, Eleven will be released as a FREE bonus with a purchase of the Season 5 pass! As long time fans and SF lore experts may have surmised, Eleven is a prototype version of Street Fighter III’s Twelve. Eleven, who is able to shape-shift into other life-forms, was created by Gill’s secret organization.
You might have noticed Eleven also made an appearance in Urien’s Story mode as a duplicate version of Urien.
Much like Eleven’s appearance in Urien’s Story, Eleven acts as a mimic of sorts, and will transform itself into any character that you currently own in SFV. In addition, a random V-Skill and V-Trigger will also be selected for you.
The randomly selected character will retain Eleven’s color scheme, while still performing exactly like the character being duplicated! You’ll also notice that the characters sound a bit different as well – another interesting little side effect of Eleven’s mimicry.
We hope you enjoy the extra bit of excitement that comes with playing as Eleven in SFV! Eleven will be released as a FREE bonus if you purchase one of the Street Fighter V Season 5 Passes (more details further below)!
New FREE Stage: The Grid Alternative
Wait a second… did you notice anything different about the training stage in the V-Shift screenshots? This new training stage is called “The Grid Alternative” and will be FREE for all players with the Season 5 update on February 22nd! Now you can train even harder a darker shade of blue that’s easier on the eyes!
New Battle Balance
for the Entire Roster!
Also arriving on February 22 is the new Battle Balance update!
This extensive list of changes to previous characters will be available to all players
for free! The update will take into account the new V-Shift mechanic, as well
as the inclusion of Dan. We’ll have more detailed info to share on the Battle
Balance update once Season 5 begins, so stay tuned for more info coming soon!
Capcom Pro Tour 2020 Season Final Begins February 20th
Announced during the Winter Update, we’re pleased to confirm that the Capcom Pro Tour 2020 Season Final is happening February 20th – 21st! The event will consist of a series of prize fights among the 20 qualifiers for Capcom Cup 2020 as well as four invitees. The matches will be region based and will include many heavy hitting pros! Be sure to stay tuned to the Capcom Fighters Twitter, Facebook and Twitch for updates on how to catch all the high-paced action!
Steve Aoki x Street Fighter Collaboration!
Are you ready for some bangers? Revealed during the Winter Update is the collaboration between Steve Aoki and Street Fighter! Steve showed us a preview of the Dim Mak x Street Fighter shirts and hoodies coming out soon. Check them out below!
Steve also announced that in a 3-way collab with our friends at Arcade1UP, there will be a special Counter-cade of Street Fighter II: Champion Edition and Dim Mak! Quantities will be very limited, so get yours before they’re gone!
And, to help us celebrate the 5th
anniversary of Street Fighter V, Steve
will be personally remixing Ryu’s Theme! Be sure to tune in and check it out!
Season 5 Character
Pass and Premium Pass
Also announced during the Winter Update, two different Season 5 passes are available on sale now: the Character Pass and the new Premium Pass. Here’s what will be included with each Pass, as the content becomes available:
All five Season 5 Characters and Costume Colors 3-10
5 Battle Costumes (one for each Season 5 Character)
Bonus Content: Eleven
Exclusive PS4 Themes and Steam wallpapers (available immediately at purchase!)
To coincide with the start of Season 5, we wanted to give new players a chance to get their hands on Street Fighter V! Now through February 24, there will be a Free Trial for Street Fighter V: Champion Edition that includes all characters from Seasons 1-4 on both PlayStation! Step right up and get a taste of victory!
What a way to start Season 5 of SFV! With Dan, V-Shift, Eleven, and the Battle Balance, there’s no shortage of new content to enjoy! Remember, we also have Rose, Oro, Akira, and one more mystery character to round out the Season 5 roster. Thank you all for your continued support of Street Fighter V. We look forward to sharing more with you in the near future!
Hello! This is Shibata, reporting to you from the Monster Hunter Rise dev floor!
For this special series, I will be interviewing the developers of the recently announced Monster Hunter Rise. I’m sure they have lots of stories to tell about all of the cool things they put into the game!
To kick off this auspicious occasion, let’s start with Ryozo Tsujimoto, producer on the Monster Hunter series!
Shibata: Alright, let’s get right down to business! What are the main themes and characteristic of this game?
Ryozo Tsujimoto: The theme is “a Monster Hunter that you can play anytime, anywhere, with anyone you want,” and we wanted to make a Monster Hunter that would feel good on a portable console as well.
One of the main characteristics is the fun of traversal, be
it by using the Wirebug to climb and fly all over the map, or by riding a
Canyne to run across the fields at high speed.
S: It’s great that you can just pick up and play this game. You can just lie around on your sofa and decide to do a quest or two!
I’m sure you must’ve spent a lot of time playing the game already. What would you say is the thing that impressed you the most?
RT: How good it feels just to move around.
You can really go to a lot of places on the map, and just climbing up cliffs feels like a fresh and fun new experience. You can climb on top of a mountain and then look down all the way below, where you can see monsters roaming around. Just figuring out how to climb a big cliff face in front of you can be a lot of fun!
S: And then you can actually go there!
RT: That’s right. If you can see it within the boundaries of the map, you can probably go there.
S: Apparently, there’s a fair amount of people who think the Wirebug actions look complicated?
RT: It’s a completely new feature, so it’ll take some time to get used to, but you don’t need to whisk around the map right from the start, and we made sure the game is fun enough without using the Wirebug.
S: Yeah, you can get by just fine with the classic play style.
RT: You can run around the field riding your Palamute without consuming stamina, and you can even climb vines like this, so you can reach some pretty high places with little effort. It feels really good! I hope everyone tries using their Canyne to get around as well.
S: The Wirebug can be used to attack monsters as well, so does that mean the player won’t be expected to fully comprehend that immediately either?
RT: That’s right. If you manage to incorporate your Wirebug into your combos, your repertoire of moves will expand significantly, but what that means is that you’ll just have even more choice on top of the already rich amount of strategy you normally have.
S: Each weapon type has its own attacks using the Wirebug (Silkbind Attacks), so we’d like players to experiment, and a good place to start would probably be the Wirefall, don’t you think?
RT: Indeed! The Wirefall can be a lifesaver when used effectively, so it comes highly recommended.
S: At TGS last year, you gave the world its first look at live gameplay, and it was quite interesting to hear hunters talk during quests now!
RT: Yeah, we received a lot of positive feedback on that. At TGS, the player characters only spoke Japanese, but you can also change this to English or Monster Hunter Language.
You can even adjust the frequency of the voices, or turn them off altogether.
Closing remarks from me:
Wirebugs and Canynes; there’s a lot of new features to be
excited about, but it’s good to know that you won’t need to master them right
I’m sure a lot of people will be happy to know that they can
adjust the voice settings to their liking as well.
There’s more news to look forward to, so stay tuned!
Next time, I’ll be paying a visit to the Director!
Are you prepared to CHALLENGE AGAIN? You won’t have to wait long to take up your Lance and charge into the Demon Realm as Arthur on his latest rescue mission – Ghosts ‘n Goblins Resurrection launches digitally on Nintendo Switch on February 25th! Hit the jump for all the latest on the legendary knight’s next adventure, including a new trailer complete with a few spooky surprises that are sure to delight long-time GnG fans.
Difficulties ‘n Dangers There are a few things we can all agree on, no matter where we come from. The sky is blue, water is wet, and Ghosts ‘n Goblins games can be incredibly difficult. The original arcade game was known for being a “quarter-eater” back when it first released, and when the game was later brought to home consoles in the 8-bit era, it retained many of the sharp edges that made the original so darn difficult.
Fortunately, Ghosts ‘n
Goblins Resurrection offers multiple difficulties for those who want to
experience all the game has to offer! If you’re a returning player who doesn’t
mind seeing Arthur reduced to a pile of bones over and over again in your quest
for glory, the Legend difficulty mode is right up your alley. Offering the most
challenging Ghosts ‘n Goblins
experience, this difficulty throws down the gauntlet with a large number of
enemies and tough encounters that will put your skills (and single layer of
armor) to the test!
Turning down the heat with the Knight difficulty mode will
give Arthur an extra hit point of armor, allowing him to retain some of his
armor pieces and his pride before he’s fully reduced to his boxers, while the Squire
difficulty mode provides a bit more breathing room by reducing the number of
enemies as well. For little knights, those just learning how to play, those
looking for a more relaxed experience, and for players of any type, Page mode provides
Arthur with a blessing of eternal life, allowing the gallant knight to
resurrect right on the spot should he fall in battle.
For those of you who forge your way through the entire game
on the Legend, Knight, or Squire difficulty modes, a brand-new challenge awaits….
Shapes ‘n Shadows A Ghosts ‘n Goblins game isn’t
complete without a second loop, and Ghosts
‘n Goblins Resurrection is no exception to that rule. You may have seen it
showcased in the trailer above, but every stage will have a “Shadow” version –
a dark and sinister side to a zone you’ve conquered before. We don’t want to
spoil the fun of discovering what these stages have to offer, but there’s far
more to the shadows than a simple revisit. It will take all of your skills to
survive each one, and promises to be the ultimate challenge for even the most
Weapons ‘n… Warlocks? Okay, okay, Arthur isn’t a warlock, that one was a bit of a stretch.
However, you’ll have access to a wide variety of classic and new weapons that
are sure to delight players of all styles. Arthur’s standard Lance returns,
offering a good mix of range and power, while the Crossbow fires in a spread
pattern, allowing you to target enemies that are just a bit above or below you.
Spreading on contact with the ground, the Holy Water makes a return—wait, where
are you going? Come back, the quick-flying Dagger is here, too! There are also
some new weapons ready to mix things up – my personal favorite is getting up
close and personal with the Hammer, a powerful short-range weapon that’s sure
to re-bury any undead that pop out, while the new Spiked Ball rolls along the
ground, crushing anything unfortunate enough to be caught in its path.
Magic also makes a return, of course! Rather than being tied
to Arthur’s armor or the specific weapon he’s wielding, magic can be cast when
it’s equipped to his aptly named Magic Waistband. You may remember
Thunderstorm, which calls thunderbolts and lightning (very, very frightening),
but it’s now joined by many other types of magic, including its earthy cousin,
Emboulden. Unsurprisingly, this magic turns Arthur into a boulder. Rolling
around at the speed of… a large rock… has its perks, causing Arthur to bowl
over enemies – though you may have some trouble with platforming until you
transform back. You can also turn enemies to stone, making them useful, if
temporary, platforms, or even turn nearby foes into mostly harmless frogs with
Transmogrifrog. It’s better when your adversaries croak but Arthur doesn’t,
Time ‘n Time Again Ghosts ‘n Goblins Resurrection
will put all your skills to the test, and there are still a few more surprises
in store. We hinted at one of those surprises at the end of the trailer above,
too. Make no mistake, the game is running just as intended, but time can have a
way of moving strangely in the world of Ghosts
‘n Goblins Resurrection. Keep an eye on the Capcom USA Twitter,
– we’ll have more to share soon, including developer videos that shed a bit
more light on how this resurrection of a classic series came to be.
That’s all for now – if you’re ready to take the fight to
the Demon Realm, you can pre-order Ghosts
‘n Goblins Resurrection on Nintendo Switch starting today, and be ready to
play the moment it’s available digitally on February 25th! Check out
the official website
for even more info. And don’t forget – Capcom
Arcade Stadium is also on the way, bringing 32 arcade classics to Nintendo
Switch in February! Check out all the details on the collection’s official
That’s a wrap for the Resident Evil Showcase, but we’ve got a recap here just for you! Regardless of if you missed the event or just need a quick place to see everything that was shown off, we’ve got you covered with the release date of Resident Evil Village, info on the PlayStation 5 demo called Maiden, and more!
and Release Date In case you missed it, we confirmed that Resident Evil Village will be coming to PlayStation 5, Xbox Series
X|S, and Steam, as well as PlayStation 4 with a free digital upgrade to PS5 in
North America and Xbox One with Smart Delivery! That’s not all, of course, as
we also announced the launch date for the game on all platforms worldwide: May
In addition, a Deluxe version of the game is available that
includes multiple bonus items, including a Samurai Edge weapon, an option to
replace the save room music and the typewriters you save on with the music and tape
recorder from Resident Evil 7 biohazard,
and other bonuses. Those looking for the ultimate conversation starter can grab
the Collector’s Edition from select retailers, which offers everything in the
Deluxe Edition plus a Chris Redfield statue, poster, art book, and SteelBook
case in a special Collector’s Edition box. With the game just a few months away,
you’ll want to secure your copy before it’s too late!
New Trailer, New Faces, New Gameplay With a new trailer kicking off the stream, we put the spotlight on a mysterious castle and its residents, particularly everyone’s favorite new character, the tall lady who’s captivated everyone’s hearts as of late. We’re happy to put a name to the face: Lady Dimitrescu, who appears alongside her three daughters. We won’t spoil what role this quartet plays in the story, but we can tell you that you’ll see them throughout Dimitrescu Castle. That should give you a strong idea of the relationship between these women and the castle they reside in.
That’s not the only new character we showcased, though. You may remember a certain side-shot of a man shrouded in darkness from the previous trailer. We’re finally able to shed some light on who he is: A rather large merchant that is only known as “the Duke.” You’ll be able to purchase weapons, items, and perhaps even customize your arsenal with his help – but remember, everything comes at a price, which is something the Duke is all too fond of reminding you of. There was one other character who got a moment to shine in the latest trailer, but we’ll let you speculate on who he is for now. He doesn’t seem particularly fond of Ethan, that much is for sure.
We also showcased world premiere gameplay and a first look at combat! You’ll be facing a wide variety of foes, which will require different approaches if you want to fight back effectively. You’ll also have new ways to engage with enemies by kicking them away to create some space to escape or fight back. while blocking makes a return from Resident Evil 7 biohazard. We’ll let the gameplay that you see in the Showcase speak for itself.
PlayStation 5 Demo Of course, we also had major news for PlayStation 5 owners – a new demo, called Maiden, will be available starting today. [Update: The demo is now live!] Rather than offer a slice of the full game, Maiden will instead function as a sort of short side story that takes place in the same world as Resident Evil Village, but at a different time than the main story. Instead of playing as Ethan Winters, you’ll be playing as a woman known only as the “maiden” as she attempts to find her way out of the castle.
Unique from the full game, there’s no combat or even
blocking in this demo. Instead, Maiden provides an opportunity to explore a
small piece of the detailed world that Resident
Evil Village offers.
Resident Evil 25th Anniversary As part of Resident Evil’s 25th anniversary, we also unveiled a brand-new online multiplayer game, Resident Evil Re:Verse! Featuring fan-favorite characters clashing across familiar locales in the Resident Evil universe, buying Resident Evil Village will also grant you access to this celebration of the franchise’s anniversary, as well. We’ll have more details on the launch date for Resident Evil Re:Verse in the future, but check out the trailer below for a sneak peek at what to expect.
Wrap-up There’s a few things we haven’t covered, including new info on the Resident Evil Infinite Darkness animated
series coming to Netflix, as well as a special cross-over event with Tom Clancy’sThe Division 2. If you missed the live stream or simply want to
relive the memories, you can re-watch the entire stream on YouTube:
That’s all for now! Resident
Evil Village comes to PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox
One, and Steam on May 5th, 2021! PlayStation 5 owners can check out
the Maiden demo for a sneak peek of what the full game has to offer, too. For
all the latest Resident Evil news, be sure to follow the Resident Evil Facebook,
We’re starting the New Year strong with a bevy of Monster Hunter Rise news, including new
monster and feature reveals and the release of a downloadable Demo!
The news was brought to you by the Monster Hunter dev team in Japan via our Monster Hunter Digital Event – January 2021. If you’ve already
watched the live stream or VOD, you’re good to go. Otherwise, here’s a quick
Demo – your chance to try out the inventive new gameplay in Monster Hunter Rise is here! Take on two Training Quests and two Hunting Quests to try out all the new gameplay mechanics (Wirebug, Wyvern Riding, Palamutes, etc.) we have in store! More info on the demo here.
Frost Islands –
once a nest of huge dragons a long time ago. It is said many heroes went there
to try and slay them, to no avail. Similar to the Shrine Ruins and Flooded
Forest, you can expect to encounter a wide variety of monsters and endemic life.
Goss Harag – a Fanged
Beast capable of creating blades of ice to attack its prey. Its chilling
presence should not be taken lightly…
– along with the new icy region and Goss Harag, we’ve also revealed the return
of some fearsome fan-favorite foes: Khezu, Great Baggi, Lagombi, Barioth,
Tigrex, and Mizutsune!
Magnamalo – the
flagship monster of Monster Hunter Rise
shows off some of its tricks, including tail attacks that seem to spew a gas
that looks like hellfire!
Wyvern Riding – this
brand-new hunting technique uses the Ironsilk from Wirebugs to bind monsters allowing
you to control them. Now you can take their immense power and use it to hunt other
monsters! Check out a more in-depth overview of this feature in our tutorial
– meet more of the cast of colorful characters that inhabit Kamura Village and
will help you in your journey to fight back against the impending Rampage.
And if you’re in the mood to watch (or re-watch) some Monster Hunter Rise videos, here they
Monster Hunter Digital Event – January 2021
Watch the full 20-minute presentation from our dev team in
Monster Hunter Rise Hunting 101
Check out these two tutorial videos to get a thorough
breakdown of two of the core new gameplay mechanics in Monster Hunter Rise: Wirebugs and Wyvern Riding. Highly recommended
viewing before playing the demo.
For the uninitiated, Steam now has a section of their store dedicated to music. This is most commonly used for soundtracks of games available on Steam (and you’ll find the Devil May Cry 5 OST there as well!), but it’s also open to any music release… hence Devil May Cry HR/HM Arrange. It’s one hell of an album, so I definitely recommend checking it out.
Alright, enough from me. Between Vergil and these rockin’
tunes, you’ve got enough to juggle today. Keep it SSStylish!